E-mail :
Website : http://www.born-robotic.net/
Date of Birth : November 10, 1982
Working on an unannounced project, as a 3D Character Artist.
Worked on Ghost Recon Future Soldier, as a 3D Environment Artist.
Worked on Empire of Sports & Exalight, as a 3D Environement and Character Artist.
Managed a team of 4 to 6 other artists, overseeing their work and scheduling tasks.
Worked alongside the tool designers to help improve the quality and production pipeline.
Worked on Silverfall - Earth Awakening as a 3D Environment Artist, 3D Character Artist, and Level Builder.
Worked on various mobile content as a 2D and 3D artist.
Official State level II Diploma (Bac + 4) 3D Animation Project Director.
Traditional arts school.
High School Diploma Level (Scientific section).
Worked as a level designer in a startup video game company, with some professionals, making a prototype for a game using the Doom3 engine.
Worked on various projects for Quake and Quake3 Arena as a level designer, such as Nehahra, Quake 3 Fortress and Quake 3 OSP.